-DALARNIA NEXUS-

Open Alpha Trailer

Behind the scene

Gameplay

Body Armour

Body Armour

Porcupine Frog enemy

Shroomer enemy

Furniture

Furniture

Furniture

Furniture

Mood concept

Mood concept

Mood concept

Mood concept

Mood concept

Mood concept

Mood concept

Mood concept

Building Concepts

Building Concepts

Building Concepts

Building Concepts

Visual Artboard

Visual Artboard

-DALARNIA NEXUS-

Low poly, flat colors, and an 80’s space western vibe – welcome to Dalarnia Nexus.
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I had the chance to work as Lead Artist and Art Director on Dalarnia Nexus, a pocket RPG set in a colorful space western universe with a bold 80’s flair inspired by Galaxy Rangers and Bravestarr—blended with glowing sci-fi elements.
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From the very beginning, I was responsible for all modeling, environment art, lighting, and overall art direction, shaping the game’s look through a low poly style with flat colors to keep it both stylish and lightweight. I worked closely with our programmer to bring everything into Unity and test gameplay. Over time, our team grew into a small but passionate group of five people, each contributing to making this world come alive.
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In Dalarnia Nexus, players venture into the wilderness to hunt enemies, gather resources, craft weapons and armor, and even build their own base where friends can visit, hang out, and play party games together. The project also explored Web3 integration, featuring a cryptocurrency-driven economy inside the game world.
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The game was developed for WebGL and is playable directly in your browser – you can try the open alpha here:
👉 [nexus.dalarnia.com](https://nexus.dalarnia.com/)
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Concept art was created by the amazing [Pinkbanana](https://www.artstation.com/pinkbanana).

More artwork